

a libraries from my app using -lavformat -lavcodec -lswscale -lavutil -lavfilter -lswresample -lavdevice, The output of above script is placed inside ffmpeg-3.3.4/android/arm. extra-cflags="-Os -fpic $ADDI_CFLAGS -I$X264INC" \ cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \

STRIP=$TOOLCHAIN/bin/arm-linux-androideabi-strip RANLIB=$TOOLCHAIN/bin/arm-linux-androideabi-ranlib LD=$TOOLCHAIN/bin/arm-linux-androideabi-ld TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64ĪR=$TOOLCHAIN/bin/arm-linux-androideabi-arĬPREFIX=$TOOLCHAIN/bin/arm-linux-androideabi-ĬC=$TOOLCHAIN/bin/arm-linux-androideabi-gccĬXX=$TOOLCHAIN/bin/arm-linux-androideabi-g++ SYSROOT=$NDK/platforms/android-21/arch-arm64/ NDK=/path/to/android/ndk/android-ndk-r15c I am trying to build FFmpeg for android as static libraries on a MacOS Sierra machine.įollowing is my buildscript.sh which is very much based upon the one in here #!/bin/bash
